Theme can be a tricky thing. If you’re like me, then it’s often one of the first things that enters your game’s design. It can even be what sparks the game into existence. (“How cool would it be to do a game about warring dictator unicorns??”) But, a theme can be detrimental if it’s one that’s been done to death. (“Oh, look… another zombie game.”)
Now, don’t get me wrong. I LOVE zombies as much as the next person. Half a shelf on my bookshelves is devoted to zombie books. And as far as games go, I own Zombies!!!, Zombie Dice, Zombicide, Zombicide: Black Plague, Last Night on Earth, AND Dead of Winter. But, I’d be lying if I said it doesn’t seem like zombie games are all over the place… and that means the truly prolific gamers are probably sick of them.
When I first got the idea for Osprey Adrift nearly two years ago, it seemed like pirate games were few and far between. I felt confident that it was significantly fresh. I was excited.
Fast forward to now, and it seems like every other game on Kickstarter is about pirates. Maybe (probably) this is just the Baader-Meinhof phenomenon (I’m only noticing all the pirate games now because I’m making one, when in reality they’ve been there all along). Either way, when I first noticed all the pirate games, I started getting worried. I started getting worried that people would see my game on Kickstarter and think, “Oh, look… another pirate game.” My worry evolved into fear, and my fear crippled development on the game for a solid couple months. But the game kept nagging me. I couldn’t get it out of my head – I just loved working on it too much. So, after braving whatever worry and fear I had, I picked it back up and charged full steam ahead.
I guess the moral of this post is this: Don’t get hung up on wondering if your theme is played out. If you love the game, you love the game. And chances are… if you love the game, then someone else will too.
That being said, I really do need to take my warring dictator unicorns game off the back burner. Until next time, gang. Keep it plucky,