Kickstarter Game of the Week: Drinking Quest Liquor Before Honor

Hey, gang! This week, I'm spotlighting the cheeky, irreverant, and terribly fun Drinking Quest: Liquor Before Honor by Jason Anarchy! Word of (rather obvious) warning: This isn't a game for kids. It involves chugging your drink in order to bring your character back to life. So. Ya know. I mean, I suppose you could chug … Continue reading Kickstarter Game of the Week: Drinking Quest Liquor Before Honor

Kickstarter Game of the Week: Potato Pirates

Hey, gang! I'm not generally the type of gamer who sees a game that's marketed as an 'educational' game and says, "Hey! I could totally get into this!" because, well... educational games are generally not that fun. So I was surprised when I stumbled upon Potato Pirates by Codomo. Potato Pirates uses the tagline of … Continue reading Kickstarter Game of the Week: Potato Pirates

The Designer Diaries: Writing Game Rules – The Sandwich Challenge

Hey, gang! I've had some conversations lately with other game devs about that pain of writing rulebook copy. For me, this has always been kind of a non-issue because my day job is probably 25% writing technical manuals, specifications, procedures, and process flows. It's not a huge stretch to go from software to tabletop games. … Continue reading The Designer Diaries: Writing Game Rules – The Sandwich Challenge

The Designer Diaries: What Makes a Great Filler Game?

Hey, gang! As game designers, it's really easy to take yourself too seriously. Let's face it - making¬†anything takes an enormous amount of time and effort, and it's easy for it to become precious to you. But you've got to know when to just¬†have fun. Your game can be funny. It can be tongue-in-cheek. It … Continue reading The Designer Diaries: What Makes a Great Filler Game?